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Offline Frankie Kam

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Re: Tornado
« Reply #30 on: August 11, 2016, 10:48:19 PM »
Hi Swedish friend (I don't know your name. Frederick? Sven?)

Thank you for your kind words and for dropping by today to sign the guestbook. I am happy to know you're still enjoying the game 23 years after it was released in 1993. I appreciate your dedication and love for a truly challenging game that is Tornado. You must be among the rare group of flight sim enthusiasts who own two original copies of DI's famous Tornado manual! Do make yourself at home and take what you need. I am happy to share old and new Tornado resources with you and anyone who drops by.

These days there are many good Panavia Tornados modeled by Just Flight, Prepar3d, FSX, Sim Skunkworks and Falcon BMS. All graphically superior (detailed cockpits and hundreds of clickable buttons, with even Terrain-Following Radar) to the 1993 Tornado. Still, Tornado's flat shaded polygon graphics have a special charm for me. The speed by which the ground detail and objects whiz by the Tonka is still something to behold. And DI's Tornado has great gameplay, all this from a game that is around 20 megabytes in size! The well-ahead-of-it's-time and for a long time unmatched mission planner, is a joy to use. It's power in allowing one to coordinate a 6-plane attack, down to the last second, gives Tornado that strategic element which is missing in even many modern day flight sims. All testament indeed to the superlative genius of the late David Keith Marshall and the then DI development team from the UK.

These days a good hangout for a simulation fan (and Tornado) is the Dogs Of War Virtual unit. I invite you to join us, especially in the forums there. The virtual unit is a helpful and respectful community of gamers from around the world who hangout there for fellowship and fun. They play SteelBeasts, Age Of Empires, DCS, wargames and other FPS games. I run the Tornado forum there and you are most welcome to join us there as well.

Regards and cheers,
Frankie Kam
« Last Edit: August 11, 2016, 11:06:39 PM by Frankie Kam »

Rob

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Re: Tornado
« Reply #31 on: August 19, 2016, 01:50:24 AM »
Hi,

Still playing...can't stop...started as 13 years old kid...now 36 years old and still 200 feet...550 knots...flying low...hitting hard...

Rob

Offline Frankie Kam

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Re: Tornado
« Reply #32 on: August 21, 2016, 08:53:40 PM »
Hi Rob
Thanks for stopping by to sign the guestbook! Haha, I guess some things are timeless like Tornado's gameplay. Glad you are still enjoying your extended childhood, as is everyone of us who fire up Tornado more than once a week. I am happy to share the Tornado resources with gamers like you - the rare gamer who first started playing Tornado more than 20 years ago. I would also like to invite you to be a member of the Dogs Of War Virtual Unit forum! That's where the Tornado forum is located and it is being read by hundreds of gamers and guests every month.
Cheers
Frankie Kam

Jay Barnard

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Re: Tornado
« Reply #33 on: April 16, 2009, 11:40:00 PM »
Hello Mr Tornadoman, I have recently found your Tornado website and started playing the game (which I think is great). I have a question though that someone might be able to answer on your site:

When playing level 2 campaigns, are AI wingman able to attack targets of opportunity with BL-755 cluster bombs etc if I send them to the general area.....or can AI wingman only carry out attacks on exact target way-points they have been assigned? Just I was trying to get AI wingmen to attack ground forces with BL-755 cluster bombs....I think they drop the bombs, but just on the target way-point and not actually on forces present there.

Thanks
No worries if you don't have an answer

Paul Taylor

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Re: Tornado
« Reply #34 on: September 30, 2008, 09:04:00 AM »
Hi there, just found your website, absolutely fantastic to find it! I remember many happy hours playing this game with a mate of mine, he flew, I did all the backseat stuff (the geeky bits in other words!).

Getting the game to work required an upgrade of my PC, from 4Mb to 8Mb of RAM, and the creation of a special boot disc, to allow for 600kb of conventional memory! Very rarely sim now, never found a game to replace this one, computers were so much more exciting then, I learned more about system resources with this game than anything i have ever owned since.

Arthur van Ancum

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Re: Tornado
« Reply #35 on: January 25, 2006, 01:01:00 PM »
Thank you very much to put Tornado here on your site. I bought this game in the beginning and I loved it.
bye, Arthur van Ancum.

Peter Oliver

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Re: Tornado
« Reply #36 on: August 26, 2005, 08:02:58 AM »
Have not played the original tornado, but have played many modern flight sims and I agree that a really good quality simulation of the tornado would be an excellent idea, as the missions would be unique and varied. Personally, I would settle for an addon to LOMAC as it is already a 1st rate sim and has Tornados in it, they are just not flyable by the player.

Agathosdaimon

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Re: Tornado
« Reply #37 on: November 22, 2016, 01:37:16 PM »
Great site! thank you for your help and also for keeping the torch burning in regard to DI's sim Tornado. I am not terribly good at it but it is an excellent sim nevertheless

Offline Frankie Kam

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Re: Tornado
« Reply #38 on: November 24, 2016, 06:09:05 PM »
Thanks for the compliment, Agathosdaimon! I hope you enjoy the nostalgia of playing a game from the golden age of flight simulators. The 1990s! Specifically, 1993. Back in the day when game manuals were to die for and a boy's vivid imagination and excellent gameplay compensated for the sparse visuals and simpler graphics.