Frankie's Tornado Forum
Guests Hanger (create an account to unlock member-only content) => Guestbook => Topic started by: Frankie Kam on December 28, 2014, 08:02:37 PM
Hi! If you are still playing Tornado, or intend to do so, then you are a rare breed of Flight Sim gamer! Please sign my Guesbook by posting a message here so that I can keep in touch with you. Also other rare breed of Tornado Gamers can network with you. To post to this Guestbook, click the REPLY button. Cheers, Frankie Kam. Malaysia.
In the last 20 years I played many flight sims, but Tornado was the absolute best. In my opinion modern flight simulations are better only in the field of flight physics and graphics.
And now I am happy that I Tornado running again on my PC after 10 years after the Dosbox I intall yesterday. I am happy;)
Thank you for your homepage for this grandiose flight simulator !!
Surely the best simulator ever made! I still didn't saw anything as the mission planner of this simulator.... just too good! I miss it a lot! Is really possible to use it under Win 7 64 bits? Regards!
Well, IMHO maybe second best after SFS-PC, the German sailplane simulator, but still amazing.
I'll never forget years ago watching a Tornado fly across my heading a mile ahead and bomb an airfield, watching the junk lift up off the ground, and then me dropping mine in turn seconds later, all exactly according to plan.
I think the music isn't working.
Thanks for this site, TornadoMan. Great stuff.
I just remembered, in SFS-PC as you fly around hunting for thermals, every once in a while a Tornado flies by underneath you at low level, very fast. Anyone else remember that?
I still cherish the box and manual - inc Desert Storm! My mate was on 29 Sq at the time so I even have a squadron sticker on the back of the box. If only I had the time to fiddle with Dosbox and get it running....maybe wait til I retire! Thanks for keeping the flame burning.
Hi, thanks for keeping this site alive. I have a request, is it possible to upload somehow the patch TMF version 1.07? the NVG part of the 1.06 version included in the zip file that can be downloaded from the "download all patches" link, does not work with the Desert Storm expansion unfortunately.
Hi Loannis. You're in luck! I've just uploaded the updated "Download all patches" that contains the file that you are looking for. tmf107.zip. Stay in touch. My E-mail address is boonsengkam at gmail dot com. See ya!
Thank you for digging out those ancient files, really appreciate it!!
I just had a look at your fantastic Tornado-site. It's great to see people still dedicated to this cool '90 sim. Really interesting stuff you collected there!
Maybe you can give me a hint on an issue with Tornado that bothered me 20 years ago - and still does today after rediscovering some of the good old DOS games with Dosbox: I've never - not in '93 and not today, not with the inital disk based release and not with a later budget CD version 1.0e - been able to properly finish WZ 1, Mission 9 "EWR Dawn Attack" and WZ 2, Mission 3 "Early warning radar blackout" the way they are originally designed. In both missions the first EWR radar/X-target never activates, no matter how early or high I pop up, instead I get some kind of phantom EWR radar from somewhere else and out of firing range and direction. Y-target in both missions work as intended. Is this some weird, never fixed bug - or am I doing something wrong? There is a similar mission on the Desert Storm expanision (WZ 4, Mission 2 "EWR Strike") where everything works fine when using ALARM missiles, but in the original content missions X-target EWR radar seems to be chronically broken for me. If this really is bugged, I don't get how they could leave something so obvious unfixed. : (
Thanks and best regards, keep up the good work,
Hello man. What can I say.. It's been one of the greatest sims ever. I've been into all the Falcon series, the EF-2000, TAW and so on. I've been in DCS since Flanker 1.0 and it's currently THE military sim for me (no Falcon anymore since long time). But Tornado has always been like one of those gems that you don't forget if you're a simmer. I remember trying to perfect loft bombing, and the joy and amusement watching the bombs follow their trajectory and hit targets.. Also, the very complex missions, trying to follow the preset times to the second - it was great and made coordinated strikes perfect. This was one of the (rare) sims where you could make a detailed plan, and if all went well, see it coming to accomplishment.. it was a great feeling. Also the lethality of enemy fighters, I remember being very wary of them, as A2A encounters often went awry in the IDS.. Anyway: I believe that if there is a way to have a likely simulator today, it has to be a DCS module. I really hope somebody gets it done someday. Cheers, and happy simming! -DCS forums whitehot78.
I loved Tornado, but after a few new computers couldn't get it to load again. Any place to get a version that will run on today's computers? If not, what do you suggest as the second best game? Loved reliving the memories with your site.
More than 20 years are past since the day I bought Tornado and still it has a special place in my hearth: A Gorgeous game that own all of the features "needed" by a modern Fly Simulators game.
I really miss the Digital Integration and their mastepieces!
Hey Dude !
Nice to see there are other Pople out there still Playing Tornado today ! This and Microprose´s F-14 Fleet Defender always have a special Place in my Heart ( and HD:) ) Evenif i enjoy today´s Flightsim´s alot ( DCS,LOMAC,Falcon BMS) i always come back to play Tornado once in a while...Still waiting for Tornado 2,keep pn dreaming.Oh and great Site btw ! thx for that.Greetings from Germany (Where we´re still flying these Beasts....).
THis was absolutely my favourite Flight Sim: planning & executing quite complex missions with what were (at the time) excellent graphics. Few games thereafter have grabbed me in quite the same way.
It is with considerable delight that my attention has been drawn to this tribute website. We had tremendous fun at DI during the development of Tornado, the highlights of which involved several trips to meet the aircrew and RAF Honinington. I would like to take this opportunity to pay tribute to my programmers and design artists who showed such dedication during Tornado's development.
Digital Integration Ltd.
Really pleased you're keeping up the good work. Very attractive site. Best wishes.
Nice to see this sim still being appreciated. This and the F-14 Fleet Defender are my favorite sims of all times (liked playing Strike Commander as well for the story and upgrades aspect, but that's not really a sim). Hopefully there'll be a DCS Tornado module in not too distant future.
Please make this happen. Would be great.
Good Job Frankie!
Renders DOW VU
Good to see someone picking up the torch and carrying it on, so to speak! I still have Tornado installed (in DOSbox) and keep it in fond memory, but only take the time to fly a training mission once in a while to see if I still remember the controls... Let's hope for a revival!
-- Olof of Olpe's Tornado Page
Stephen Marshall here, son of Dave Marshall. It is with great sadness that I pass on the news that my dad has passed away after a long battle with cancer.
I know that he was always delighted to see people getting such joy from his work, as shown by his post here just a month ago. From my point of view, I could not be any prouder to have had him as a father. Digital Integration will always be one of the original pioneers in flight simulation software, and some of my fondest memories are of growing up surrounded by flight manuals, floppy disks, computer hardware, and the games industry in general.
Frankie et al, your dedication to Tornado and DI is extremely touching and I absolutely love that this product still stands as one of the finest simulations ever produced. It's inspiring. Thank you all so much.
I am sadden by the news of the passing of your father. My deepest condolences to you and your family.
I had always wanted to make contact with Dave, your father, ever since I started the website back on in 2004. It was only in the last two months that I began rebuilding it. It was sometime in February, after reading an interview article on retro games UK website that I guessed that the man who plays and teaches a mean banjo was David Marshall. I sent him an email. I was elated when he replied to me:
On Monday, February 15, 2016, David Marshall wrote:
Well, this is a bolt out of the blue! I really appreciate you getting in touch and thank you for all of your very kind words.
With regards to making any changes to Tornado then I think it’s a forlorn hope. The rights to the source code passed to Titus when they bought out DI, and Titus no longer exist. That throws considerable double over the existence of the Tornado source. Unfortunately I am in a very poor state of health and not fit enough to offer any assistance in locating source code, assuming that it still exists. After leaving DI back in 1999 I was rather “burned out” with all things involving simulation so I didn’t touch a flight simulation until February 2012. I now amuse myself designing scenery and flying light GA aircraft on XPlane 10.
Thanks for keeping the dream alive. Those were exciting times J
Thank you for sharing your growing-up life's memories of your father and your touching words. Your father will always live on in the my memory. Keeping Tornado alive, and making contact with others who remember the game and Digital Integration, is an honour for me as a living testament to the greatness of your late father, David Marshall.
I created a tribute page to Dave here (http://www.moodurian.com/tornado/dave/index.html).
My goodness... that is incredibly touching. What a tribute. Thank you so much Frankie, I will share this with my family and others.
Simone Serponi, Italian game blogger (http://nottiavideogiocare.blogspot?com)
asked me to convey his personal condolences to you and your family.
I hadn't visited your website in awhile and was stunned how much you've added to it. I know we agree Tornado is the best flight sim ever but yours has to be the best fan site ever. I mean…listening to David Punshon's music while browsing all-things Tornado…how cool is that!
It was especially gratifying to see your tribute to David Marshall. I was so sorry to hear of his passing. He and the DI team got so many things right and set the bar so high with this product. Truly a golden age for realism in flight simulations. It must have been a very exciting time to be a programmer.
I'm proud to admit this sim has been part of my life since 1994. It's the most reality I've ever gotten out of a software box. I still have it running on both an IBM PS1 486DX 20MHz (my first PC) and an IBM Aptiva Pentium 166MHz. While I've also used DOSBox on later machines I still prefer how it looks and sounds on the older ones.
You have so much good info on your site that I'm not sure if I have anything new to offer. But I'll look through what I've collected over the years and see if I can find anything that might be of interest to you.
Kudos on your dedication to putting together a team for Tornado 2, especially Kevin Bezant as advisor. While I've read a bit about Assembly alas I'm not a programmer (at least…not yet!) But I would certainly be willing to help on this project in any way I can. Especially with the 25th anniversary right around the corner!
It's amazing to me how this sim and the real airplane have both proven the critics wrong and stood the test of time. They are each beautiful pieces of engineering that consistently do exactly what they were designed to do. And the multi-national development story of the airplane has so many lessons to teach the modern business world.
Thanks again for writing and for all your efforts keeping Tornado alive. I will definitely keep in touch!
I am happy to read here that I'm not the only one that still enjoys playing Tornado from time to time.
The game still holds up to this day in my humble opinion and it never fails to amaze me every time every time I give it a run.
The details to the weapons systems,the campaign, the mission planner ... All very advanced for its time and it ran great on not so advanced PC's in its time.
I'm happy to see that you have a new site up with a lot of interesting resources.
Keep up the good work and keep this site online. A beauty of a game like this should always have it's proper website to it might never be forgotten.
Many thanks for your kind words.
> The game still holds up to this day in my humble opinion and it never fails to amaze me every time every time I give it a
>run. The details to the weapons systems,the campaign, the mission planner ... All very advanced for its time and it ran
>great on not so advanced PC's in its time.
That rings true for Tornado! You hit the nail on the head with description of Tornado - several times! BTW, please check this out:
It shows just how realistic Tornado is and how it behaves as per real-world avionics. All a lasting tribute to the exactness of David Marshall and the development team's insistence on real Tornado data and flight modelling.
BTW, please feel free to register as a member of the Dogs Of War Virtual Unit's forums (http://dogsofwarvu.com/forum/). That's were the Tornado aficionados and connoisseurs hang out to discuss Tornado. Especially with the availability of Tornado's 16-bit x86 Assembly Language source code (to the development team that is). If you are able to contribute to this Tornado Website (in any way or form), or to the development of Tornado 1.0F/G ot Tornado2, do let me know!
Just wanted to thank you Frankie for keeping the site up and running and to pay my condolences to Stephen Marshall and his family.
I'm a long time flyer of Tornado. I first got the Amiga-version back in 1994 and when I switched to PC/Windows in late 1996 the first software I bought was Tornado :)
Eight years ago I thought I lost my Tornado manual and even thought I know all the keys by heart I went out on the net to look for a copy. I found a fellow in USA who had a copy of Tornado on Ebay and I bought it for a few bucks. The shipping to Sweden costed about 20 US :) A few days after I got the Tornado package including all the original floppys and manual (including Desert Storm and Falcon 3) I found my own manual, so now I have two :)
I have been running the sim from time to time over the years using DosBox and after I post this, I plan too fly a mission or two. As other already mentioned, todays sims mostly excels in graphics and flight model, but I don't think any comes near Tornados mission planner.
I really wish DCS or someone else will make an DI equal Tornado sim!
Thank you again for a great site!
Hi Swedish friend (I don't know your name. Frederick? Sven?)
Thank you for your kind words and for dropping by today to sign the guestbook. I am happy to know you're still enjoying the game 23 years after it was released in 1993. I appreciate your dedication and love for a truly challenging game that is Tornado. You must be among the rare group of flight sim enthusiasts who own two original copies of DI's famous Tornado manual! Do make yourself at home and take what you need. I am happy to share old and new Tornado resources with you and anyone who drops by.
These days there are many good Panavia Tornados modeled by Just Flight, Prepar3d, FSX, Sim Skunkworks and Falcon BMS. All graphically superior (detailed cockpits and hundreds of clickable buttons, with even Terrain-Following Radar) to the 1993 Tornado. Still, Tornado's flat shaded polygon graphics have a special charm for me. The speed by which the ground detail and objects whiz by the Tonka is still something to behold. And DI's Tornado has great gameplay, all this from a game that is around 20 megabytes in size! The well-ahead-of-it's-time and for a long time unmatched mission planner, is a joy to use. It's power in allowing one to coordinate a 6-plane attack, down to the last second, gives Tornado that strategic element which is missing in even many modern day flight sims. All testament indeed to the superlative genius of the late David Keith Marshall and the then DI development team from the UK.
These days a good hangout for a simulation fan (and Tornado) is the Dogs Of War Virtual unit (http://www.dogsofwarvu.com/forum/index.php). I invite you to join us, especially in the forums there. The virtual unit is a helpful and respectful community of gamers from around the world who hangout there for fellowship and fun. They play SteelBeasts, Age Of Empires, DCS, wargames and other FPS games. I run the Tornado forum there and you are most welcome to join us there as well.
Regards and cheers,
Still playing...can't stop...started as 13 years old kid...now 36 years old and still 200 feet...550 knots...flying low...hitting hard...
Thanks for stopping by to sign the guestbook! Haha, I guess some things are timeless like Tornado's gameplay. Glad you are still enjoying your extended childhood, as is everyone of us who fire up Tornado more than once a week. I am happy to share the Tornado resources with gamers like you - the rare gamer who first started playing Tornado more than 20 years ago. I would also like to invite you to be a member of the Dogs Of War Virtual Unit forum (http://www.dogsofwarvu.com/forum/index.php?action=forum)! That's where the Tornado forum is located and it is being read by hundreds of gamers and guests every month.
Hello Mr Tornadoman, I have recently found your Tornado website and started playing the game (which I think is great). I have a question though that someone might be able to answer on your site:
When playing level 2 campaigns, are AI wingman able to attack targets of opportunity with BL-755 cluster bombs etc if I send them to the general area.....or can AI wingman only carry out attacks on exact target way-points they have been assigned? Just I was trying to get AI wingmen to attack ground forces with BL-755 cluster bombs....I think they drop the bombs, but just on the target way-point and not actually on forces present there.
No worries if you don't have an answer
Hi there, just found your website, absolutely fantastic to find it! I remember many happy hours playing this game with a mate of mine, he flew, I did all the backseat stuff (the geeky bits in other words!).
Getting the game to work required an upgrade of my PC, from 4Mb to 8Mb of RAM, and the creation of a special boot disc, to allow for 600kb of conventional memory! Very rarely sim now, never found a game to replace this one, computers were so much more exciting then, I learned more about system resources with this game than anything i have ever owned since.
Thank you very much to put Tornado here on your site. I bought this game in the beginning and I loved it.
bye, Arthur van Ancum.
Have not played the original tornado, but have played many modern flight sims and I agree that a really good quality simulation of the tornado would be an excellent idea, as the missions would be unique and varied. Personally, I would settle for an addon to LOMAC as it is already a 1st rate sim and has Tornados in it, they are just not flyable by the player.
Great site! thank you for your help and also for keeping the torch burning in regard to DI's sim Tornado. I am not terribly good at it but it is an excellent sim nevertheless
Thanks for the compliment, Agathosdaimon! I hope you enjoy the nostalgia of playing a game from the golden age of flight simulators. The 1990s! Specifically, 1993. Back in the day when game manuals were to die for and a boy's vivid imagination and excellent gameplay compensated for the sparse visuals and simpler graphics.