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Topic Summary

Posted by: Frankie Kam
« on: June 27, 2017, 08:18:56 PM »

Hi Stratos
Best DOS flight sim ever. I don't think it is easy to find the original Desert Storm these days...but you can try eBay one day.
Cheers
Frankie Kam
Posted by: Stratos
« on: June 26, 2017, 05:37:58 PM »

Just want to say Hi! for the fond memories, maybe one day I will purchase Desert Storm addon and get back to flying this baby.
Posted by: Frankie Kam
« on: November 24, 2016, 06:09:05 PM »

Thanks for the compliment, Agathosdaimon! I hope you enjoy the nostalgia of playing a game from the golden age of flight simulators. The 1990s! Specifically, 1993. Back in the day when game manuals were to die for and a boy's vivid imagination and excellent gameplay compensated for the sparse visuals and simpler graphics.
Posted by: Agathosdaimon
« on: November 22, 2016, 01:37:16 PM »

Great site! thank you for your help and also for keeping the torch burning in regard to DI's sim Tornado. I am not terribly good at it but it is an excellent sim nevertheless
Posted by: Peter Oliver
« on: August 26, 2005, 08:02:58 AM »

Have not played the original tornado, but have played many modern flight sims and I agree that a really good quality simulation of the tornado would be an excellent idea, as the missions would be unique and varied. Personally, I would settle for an addon to LOMAC as it is already a 1st rate sim and has Tornados in it, they are just not flyable by the player.
Posted by: Arthur van Ancum
« on: January 25, 2006, 01:01:00 PM »

Thank you very much to put Tornado here on your site. I bought this game in the beginning and I loved it.
bye, Arthur van Ancum.
Posted by: Paul Taylor
« on: September 30, 2008, 09:04:00 AM »

Hi there, just found your website, absolutely fantastic to find it! I remember many happy hours playing this game with a mate of mine, he flew, I did all the backseat stuff (the geeky bits in other words!).

Getting the game to work required an upgrade of my PC, from 4Mb to 8Mb of RAM, and the creation of a special boot disc, to allow for 600kb of conventional memory! Very rarely sim now, never found a game to replace this one, computers were so much more exciting then, I learned more about system resources with this game than anything i have ever owned since.
Posted by: Jay Barnard
« on: April 16, 2009, 11:40:00 PM »

Hello Mr Tornadoman, I have recently found your Tornado website and started playing the game (which I think is great). I have a question though that someone might be able to answer on your site:

When playing level 2 campaigns, are AI wingman able to attack targets of opportunity with BL-755 cluster bombs etc if I send them to the general area.....or can AI wingman only carry out attacks on exact target way-points they have been assigned? Just I was trying to get AI wingmen to attack ground forces with BL-755 cluster bombs....I think they drop the bombs, but just on the target way-point and not actually on forces present there.

Thanks
No worries if you don't have an answer
Posted by: Frankie Kam
« on: August 21, 2016, 08:53:40 PM »

Hi Rob
Thanks for stopping by to sign the guestbook! Haha, I guess some things are timeless like Tornado's gameplay. Glad you are still enjoying your extended childhood, as is everyone of us who fire up Tornado more than once a week. I am happy to share the Tornado resources with gamers like you - the rare gamer who first started playing Tornado more than 20 years ago. I would also like to invite you to be a member of the Dogs Of War Virtual Unit forum! That's where the Tornado forum is located and it is being read by hundreds of gamers and guests every month.
Cheers
Frankie Kam
Posted by: Rob
« on: August 19, 2016, 01:50:24 AM »

Hi,

Still playing...can't stop...started as 13 years old kid...now 36 years old and still 200 feet...550 knots...flying low...hitting hard...

Rob
Posted by: Frankie Kam
« on: August 11, 2016, 10:48:19 PM »

Hi Swedish friend (I don't know your name. Frederick? Sven?)

Thank you for your kind words and for dropping by today to sign the guestbook. I am happy to know you're still enjoying the game 23 years after it was released in 1993. I appreciate your dedication and love for a truly challenging game that is Tornado. You must be among the rare group of flight sim enthusiasts who own two original copies of DI's famous Tornado manual! Do make yourself at home and take what you need. I am happy to share old and new Tornado resources with you and anyone who drops by.

These days there are many good Panavia Tornados modeled by Just Flight, Prepar3d, FSX, Sim Skunkworks and Falcon BMS. All graphically superior (detailed cockpits and hundreds of clickable buttons, with even Terrain-Following Radar) to the 1993 Tornado. Still, Tornado's flat shaded polygon graphics have a special charm for me. The speed by which the ground detail and objects whiz by the Tonka is still something to behold. And DI's Tornado has great gameplay, all this from a game that is around 20 megabytes in size! The well-ahead-of-it's-time and for a long time unmatched mission planner, is a joy to use. It's power in allowing one to coordinate a 6-plane attack, down to the last second, gives Tornado that strategic element which is missing in even many modern day flight sims. All testament indeed to the superlative genius of the late David Keith Marshall and the then DI development team from the UK.

These days a good hangout for a simulation fan (and Tornado) is the Dogs Of War Virtual unit. I invite you to join us, especially in the forums there. The virtual unit is a helpful and respectful community of gamers from around the world who hangout there for fellowship and fun. They play SteelBeasts, Age Of Empires, DCS, wargames and other FPS games. I run the Tornado forum there and you are most welcome to join us there as well.

Regards and cheers,
Frankie Kam
Posted by: Juri Salminen
« on: August 11, 2016, 01:24:12 AM »

Just wanted to thank you Frankie for keeping the site up and running and to pay my condolences to Stephen Marshall and his family.

I'm a long time flyer of Tornado. I first got the Amiga-version back in 1994 and when I switched to PC/Windows in late 1996 the first software I bought was Tornado :)

Eight years ago I thought I lost my Tornado manual and even thought I know all the keys by heart I went out on the net to look for a copy. I found a fellow in USA who had a copy of Tornado on Ebay and I bought it for a few bucks. The shipping to Sweden costed about 20 US :) A few days after I got the Tornado package including all the original floppys and manual (including Desert Storm and Falcon 3) I found my own manual, so now I have two :)

I have been running the sim from time to time over the years using DosBox and after I post this, I plan too fly a mission or two. As other already mentioned, todays sims mostly excels in graphics and flight model, but I don't think any comes near Tornados mission planner.

I really wish DCS or someone else will make an DI equal Tornado sim!

Thank you again for a great site!
Posted by: Frankie Kam
« on: June 08, 2016, 09:47:35 AM »

Hi StijnDW

Many thanks for your kind words.
> The game still holds up to this day in my humble opinion and it never fails to amaze me every time every time I give it a
>run. The details to the weapons systems,the campaign, the mission planner ... All very advanced for its time and it ran
>great on not so advanced PC's in its time.
>

That rings true for Tornado! You hit the nail on the head with description of Tornado - several times! BTW, please check this out:
http://dogsofwarvu.com/forum/index.php/topic,2403.msg9946.html#msg9946
It shows just how realistic Tornado is and how it behaves as per real-world avionics. All a lasting tribute to the exactness of David Marshall and the development team's insistence on real Tornado data and flight modelling.
BTW, please feel free to register as a member of the Dogs Of War Virtual Unit's forums. That's were the Tornado  aficionados and connoisseurs hang out to discuss Tornado. Especially with the availability of Tornado's 16-bit x86 Assembly Language source code (to the development team that is). If you are able to contribute to this Tornado Website (in any way or form), or to the development of Tornado 1.0F/G ot Tornado2, do let me know!
 ;)

Regards
Frankie Kam
Malaysia
Posted by: StijnDW
« on: June 07, 2016, 04:00:03 AM »

Hi Everybody,

I am happy to read here that I'm not the only one that still enjoys playing Tornado from time to time.
The game still holds up to this day in my humble opinion and it never fails to amaze me every time every time I give it a run.
The details to the weapons systems,the campaign, the mission planner ... All very advanced for its time and it ran great on not so advanced PC's in its time.

I'm happy to see that you have a new site up with a lot of interesting resources.
Keep up the good work and keep this site online. A beauty of a game like this should always have it's proper website to it might never be forgotten.

sincerely,

StijnDW
Posted by: speedwagon
« on: May 30, 2016, 10:45:54 AM »

Hi Frankie

I hadn't visited your website in awhile and was stunned how much you've added to it. I know we agree Tornado is the best flight sim ever but yours has to be the best fan site ever. I mean…listening to David Punshon's music while browsing all-things Tornado…how cool is that!

It was especially gratifying to see your tribute  to David Marshall. I was so sorry to hear of his passing. He and the DI team got so many things right and set the bar so high with this product. Truly a golden age for realism in flight simulations. It must have been a very exciting time to be a programmer.

I'm proud to admit this sim has been part of my life since 1994. It's the most reality I've ever gotten out of a software box. I still have it running on both an IBM PS1 486DX 20MHz (my first PC) and an IBM Aptiva Pentium 166MHz. While I've also used DOSBox on later machines I still prefer how it looks and sounds on the older ones.

You have so much good info on your site that I'm not sure if I have anything new to offer. But I'll look through what I've collected over the years and see if I can find anything that might be of interest to you.

Kudos on your dedication to putting together a team for Tornado 2, especially Kevin Bezant as advisor. While I've read a bit about Assembly alas I'm not a programmer (at least…not yet!) But I would certainly be willing to help on this project in any way I can. Especially with the 25th anniversary right around the corner!

It's amazing to me how this sim and the real airplane have both proven the critics wrong and stood the test of time. They are each beautiful pieces of engineering that consistently do exactly what they were designed to do. And the multi-national development story of the airplane has so many lessons to teach the modern business world.

Thanks again for writing and for all your efforts keeping Tornado alive. I will definitely keep in touch!

Aloha,
Speedwagon